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- [Amos3D rotations]
- > How are you going with this? Let me know.
-
- Tried the latter, and it fails miserably - 3D still rotates
- the object around the world axes. In fact, looking at the
- test proggy I wrote, it seems like the extension can only
- rotate about one object axis, the other two always act as
- world axes, no matter what the object orientation.
-
- As to the former, it started to look promising right up to
- the point where it fell apart :-| I think it`s related to
- the point above about 2 world axes/1 object axis - with only
- one object axis you don`t seem to have sufficient control
- over the object orientation to compensate for the two
- world axis rotations.
-
-
- > > If you`re remotely interested, I`ll stick a copy of this code
- > > on my website next week, along with any solution I may come
- > > across for the 3D rotation problem.
- >
- > I`ll be waiting...
-
- Well, maybe next week :-) I`ve remembered something about the
- starfield code that needs changing, and there`s one other thing
- I want to try for the object rotation problem. But I`ll certainly
- have something on the site by next Tuesday.
-
-
- Chris
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